Multi-player Game Tutorial
In a multi-player game, all players belonging to the same world can access the decisions and results of that world. The decisions and results of other worlds are hidden. A run’s leaders can access the decisions and results of all the run’s worlds.
This tutorial will walk you through the creation of the multi-player
This game implements a model that takes a dividend and a divisor and calculates the result.
Each world needs a player with the
Divisor role and a player with the
Dividend role to submit decisions in order to get a result.
The game defines two phases:
Debrief. During a run’s
Play phase, players can submit decisions.
Once a leader moves a run to
Debrief phase, players are prevented from submitting further decisions.
Debrief phase, a leader can review the final decisions and results of all worlds in the run.
The game also provides server-side input validation and reports validation errors in the UI.
This project will demonstrate how the various pieces of Simpl interact to provide a platform upon which multi-player games can be created.
The foundation of Simpl is the Games API Service. This service provides REST API endpoints that allow a game to store information about its current state in the Simpl database.
The Model Service provides the mathematical component of a Simpl game, it interacts with the Games API and provides messaging to the Frontend UI regarding game state. More information can be found here.
Start by running the Simpl Games API Service following the getting started instructions.
Next, we’ll implement our Model Service providing the mathematical model for
Last, we’ll build our Frontend’s user-facing pieces.